Monday, August 22, 2011

Books OK for general reading

Obviously if you're already spoiled for shit, well fuck. If a book isn't in this list, ask. If you are spoiled by shit not in these books and meta it, expect level loss. If you meta anything else, well, expect experience loss. Also, there are a few things in these books, like a certain race in New West, or the locations of things in Fed of Magic, that I will be very unhappy if you meta.

Rifts Main Book
Rifts UE
CWC
New West (avoid section on cloudweaving/cloud magic and the lyn-srial race)
Fed of Magic (avoid section on Dweomer)
Canada
Xiticix Invasion
D-Bees of North America
GM's Guide
Book of Magic
Bionics Sourcebook
Coalition Navy is probably okay, but the book sucks, don't bother
Only Nick can read Siege on Tolkeen 4
Mercenaries
MercTown (avoid NPCs section)
Rifts Conversion Book 1 and 3 are okay. 2 is okay for Sam only (or anyone with lore: religion).
Juicer Uprising (!)
Naruni Wave 2 (ask before getting anything in this book)
I'm debating on Vampire Kingdoms - ask me if you want to know shit about anything in that region, but a lot of the book is wrong and... I dunno.
South America 1 is coming soon, but not yet. DONT DO IT I KILL U

Chaos Earth is not okay (it's Rifts, assholes)
All Nightbane, BTS, and Ninjas and Superspies/Mystic China books are not okay.
Aliens Unlimited is not okay. HU GM's Guide is an adventure guide, and is thus probably not okay. All other HU books are probably fine.
Palladium Fantasy 2E is okay. Dragons and Gods is okay for Sam only, the other PF books are not okay.
Mechanoid Trilogy is worthless, as the Mechanoids are a stupid, shit-tastic Palladium story arc.
After the Bomb: Mutants in Orbit is not okay. Other ATB books are fine.
Systems Failure is worthless.
All of the Compendiums are okay.
Robotech books are fine, although you probably won't get anything valuable out of them.

No comments:

Post a Comment